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Unity Generalist/ UI Engineer in kirkland, Washington
Posted June 24, 2022

Unity Generalist/ UI Engineer – Contract through November

Location:  Seattle/ Remote/ Hybrid

CREATE AN UNFORGETTABLE EXPERIENCE

  • Work alongside a well-seasoned highly creative team at an award-winning studio
  • Their mission is to make amazing games that challenge your mind and touch your heart

LEVEL UP WITH THIS CREW

  • Write runtime C# Unity scripts for game features and business needs
  • Write runtime C# scripts to drive UI/UX interactions and help maintain Prefabs
  • Debug and optimize existing C# scripts
  • Keep up to date on Unity features and technology

MAKE AN IMPACT  

  • Debug existing features for bugs, and performance issues.
  • Produce functional, maintainable code that meets performance requirements
  • Engage in code review of existing and new code to improve code quality whenever possible.
  • Assist with improving existing documentation as well as ensuring consistent documentation and adherence to coding standards in newly developed code.
  • Collaborate with the Engineering, QA, and Production teams to maximize your contributions.
  • Provide achievable task estimations based on your own ability.

SHOW US YOUR SKILLS

  • You’ve worked on a variety of projects – big or small, indie or 1st party, PC or console or mobile, licensed or new IP, etc. – to understand the breadth of issues you have to anticipate and know that every project is different
  • You have professional Unity development experience.
  • You are proficient in C#
  • You have a deep knowledge of Unity game development
  • You have experience with the Unity Canvas UI system
  • You have experience optimizing Unity C# code
  • You’re comfortable working in a large existing code-base with excellent code comprehension and a willingness to refactor as needed.
  • You have good communication skills

BONUS POINTS

  • You have a broad knowledge of game technologies and tools.
  • You’ve done professional development for a Console title (Microsoft, Sony, or Nintendo)
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  • Employee Type: Contract
  • Location: kirkland, Washington
  • Date Posted: June 24, 2022
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