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UI/UX Designer in Remote
Posted October 20, 2022

UI/UX Designer
Location – Remote


  • Join a rapidly growing team and help bring mobile games to multiple platforms
  • Be part of the leading, premium skill-games destination in the United States
  • Work with a mission of bringing the excitement of esports to all gamers
  • Work with a highly collaborative, fully remote team


  • Work closely with creative, product, and engineering teams to conceptualize and prototype user flows
  • Help product team identify goals and challenges to define feature requirements
  • Articulate your problem-solving to stakeholders and discuss technical requirements with technical artists and engineers
  • Research competitor or industry standards, leverage analytics, user testing, and customer feedback, and apply them intelligently into iterative design solutions
  • Run simple usability tests using mocks or prototypes on to gather initial feedback
  • Collaborate with our Insights team to design and run larger tests including user interviews and live moderated usability studies
  • Identify player use-cases that need to be solved and depict the user journey with a flowchart. The flow is used as a discussion point between Product and Engineering marking what areas of our current app will be affected by additional features. Wireframes are then produced to identify what UI elements will be needed and what states of the feature they may encounter
  • Be a liaison between artists, designers, and engineers and collaborate in creating solutions for a project's needs
  • Create simple or complex prototypes depending on the level of testing needed. A simple prototype might include a flow or wires on a page-by-page basis. A complex prototype might include clickable target areas, micro-interactions, or fully connected features
  • Create user interfaces using existing components, styles, and art throughout the entire project experience using Sketch and Figma software
  • For new products, you’ll work with the UI/UX Manager and Creative Director to build a new style guide and aesthetic for the audience


  • 3+ years of experience in the field or related area
  • Proficient with tools (Figma, Miro, Sketch), design principles, and industry best practices
  • General knowledge of native app design
  • Experience in agile development
  • Proficient with Adobe Suite (Photoshop & Illustrator)
  • Bachelor of Fine Arts, Arts, Computer Science, or equivalent work experience


  • Passion for making Social and Casual games a huge plus!
  • Understanding of accessibility standards (W3C)
  • General knowledge of HTML, CSS, and responsive web techniques
  • Knowledge of design standards (Apple HIG, Google Material design)
  • Strong artistic background
  • 3D Knowledge and experience in Unity a plus!
  • Employee Type: Direct Hire
  • Location: Remote
  • Date Posted: October 20, 2022
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