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Technical Rigging Artist in Seattle, Washington
Posted June 24, 2022


Location – Seattle, WA


  • Blockchain technology is a critical ingredient to our clients success
  • Join the future of gaming technology
  • Be part of a rapidly growing global team
  • Enjoy competitive compensation, flexible hours and excellent benefits


  • Communicating new ideas/technologies and industry best practices clearly and succinctly to other team members and disciplines
  • Grow and mentor the tech art team for the game, creating a norm of high-performance, with opportunities and challenges for growth
  • Set and enforce technical standards across relevant teams
  • Work closely with engineers to communicate high-level architecture, processes, and technical budgets to the art team
  • Ensure the quality, consistency, performance, and stability of technical deliverables 
  • Manage technical requirements and risks, removing roadblocks, raising red flags, and proposing sound solutions.  
  • Iterate on and document studio tools
  • Work with external engineering and art partners as needed to deliver key features
  • Work with other game team Leads to foster good communication, drive consensus, and sustain healthy working relationships


  • 5+ Years of experience as a technical rigger
  • Minimum 1 AAA shipped titles
  • Experience creating AAA character architecture and rigs
  • Experience with latest trends and tools for next gen development. 
  • Strong understanding of Unreal 4, 5 rigging systems and pipelines for development
  • Experience or understanding of Metahuman 
  • Expert skills in Maya
  • Strong understanding of both facial and figure anatomy 
  • Complex character and vehicle rigging experience in Maya and Unreal 
  • Ability to script in Python and MEL  
  • C++ experience 
  • Strong communication and collaboration skills
  • Self-motivated and self-directed
  • Absolute passion for playing and making video games  


  • A strong portfolio showcasing traditional skills and classic fundamentals
  • An ability to write internal tools for artists and developers in Maya and Unreal  
  • Expertise in 3rd party tools (Ziva or similar)
  • Office365 and Google Suite proficiency 
  • A mindset of continuous improvement; humble and ambitious
  • Prior experience in a startup environment or small business 
  • Adaptable, with a good sense of humor
  • Multi-lingual   
  • Employee Type: Direct Hire
  • Location: Seattle, Washington
  • Date Posted: June 24, 2022
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