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Technical Creative Director in Remote
Posted May 19, 2021


Location – Remote


  • Join a team of experienced artists, designers, and developers who have contributed so some of the most iconic VFX across films and games
  • Be part of their vision to make the world a better place through VR experiences
  • Partner with empathetic companies who share the same devotion to social good


  • Lead projects from start to finish that are both highly creative and technical in nature, including proposals, pitches, bidding, creative development, and implementation.
  • Supervise teams anywhere from 4-12 people.
  • Clear, concise ability to provide direction to internal teams and external partners.
  • Comfortable communicating, collaborating, and presenting directly with clients to bring their ideas to life.
  • Guiding the client through creative concepting while coaching on the technical constraints of each medium.
  • Anticipating problems that may put a project at risk and implementing solutions.
  • Working with the Producer to evaluate and bid complex briefs, schedule tasks, and manage delivery expectations.


  • Experience leading technical and creative teams within the visual effects, gaming, AR, VR, or immersive industries.
  • Strong written and verbal communication skills, as well as presentation skills.
  • Knowledge of the software and applications involved in the creative process, such as Photoshop, Illustrator, and After Effects.
  • Comfortable interacting with high-profile clients and industry professionals.
  • Talented in presenting information concisely and accurately with keen attention to detail.
  • Excellent leadership and interpersonal skills, as well as the ability to inspire the creative team to give their best.
  • Ability to manage people, projects, and resources in partnership with a Producer.
  • Resilience under pressure and against deadlines.
  • Comfortable working with remote teams; communicating and collaborating across various disciplines.


  • Experience producing content for some or all of the following: AR and VR applications, shipped mobile apps (Android and iOS), interactive installations.
  • Familiarity with 3D applications such as Blender, Maya, Houdini, etc.
  • A background in client-driven visual arts such as film, visual effects, or animation.
  • Employee Type: Contract To Hire
  • Location: Remote
  • Date Posted: May 19, 2021
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