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Technical Artist in
Posted August 9, 2022

Technical Artist

CREATE AN UNFORGETTABLE EXPERIENCE

  • Join a studio that is creating an entirely new medium that will deliver immersive entertainment experiences at an unparalleled scale
  • Be part of a company whose top priority is the growth and longevity of it's employees
  • Enjoy competitive compensation, excellent company culture and benefits
  • Work with a passionate and collaborative team on exciting and changing projects

MAKE AN IMPACT

  • Brainstorm, R&D, and help implement multiple project pipelines and toolsets
  • Diagnose problems related to asset and level creation and support the art and design teams
  • Lighting systems
  • Shaders
  • Art assets
  • Visual scripting
  • Evaluate and improve game textures for PBR correctness
  • Build and maintain shaders
  • Support in content creation
  • Document and communicate our real-time platform requirements with relevant hardware and software vendors
  • Stay on top of the latest industry developments, sharing key findings with the team at regular intervals

SHOW US YOUR SKILLS

  • 4+ years of professional experience as a technical artist on at least one AAA title
  • Solid experience with high-quality visuals, following memory and performance targets
  • Experience profiling performance and memory within game engines
  • Solid knowledge of current and next-gen art techniques, and fundamental art principles
  • Solid experience with physically based rendering and Substance Suite
  • Extensive game engine experience (Unity, Unreal, Frostbite)
  • Self-motivated, structured, proactive, and detailed oriented
  • Relentless drive to find solutions
  • Excellent communication skills with the ability to clearly convey technical concepts to non-technical audiences
  • Advanced experience with real-time environments, game-engines, associated languages and workflows
  • Unreal Engine
  • Shading (GLSL and/or HLSL)
  • Source control using Git and Perforce
  • A passion for games

BONUS POINTS

  • Knowledge and experience with common scripting languages like Python and C#
  • Experience with procedural content creation software like Houdini
  • Character rigging
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  • Employee Type: Direct Hire
  • Location:
  • Date Posted: August 9, 2022
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