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Systems Designer in Seattle, Washington
Posted June 7, 2022

SYSTEMS DESIGNER

Location – Remote

CREATE AN UNFORGETTABLE EXPERIENCE

  • Join a Seattle based independent game studio that was founded in 2015
  • Work hard with a collaborative team to put out great games
  • Work on a great range of projects on various platforms using the latest technologies
  • Enjoy work from home flexibility, excellent benefits and a great studio culture

MAKE AN IMPACT

  • Design and build gameplay systems and mechanics from idea to prototype to final balance and tuning
  • Support and evangelize designs to ensure success and downstream understanding
  • Own gameplay systems and loops across the game, from concept to user's experience
  • Manage and maintain work in JIRA and Confluence to help drive context, and work needs
  • Maintain working knowledge of game market and user expectations and assumptions

SHOW US YOUR SKILLS

  • Record of accomplishment working in a team environment to develop products
  • Established track record of prototyping, iterating, and finding fun quickly
  • Fluency in Excel, Word, Confluence, Jira, In-Engine Editors, and supporting tools
  • Proven communication champion and team collaborator
  • Proven ability to be self-directed; effective and productive even when the path ahead is not obvious
  • Pro-active and strong problem solver who sticks with problems until they are resolved
  • Applicants for this role typically have at least 1-2 years of professional experience

Bonus Points

  • Significant UE4 experience
  • Strong understanding and comfort with technical concepts, logic and logic flow
  • Experience in other development roles – production, engineering, QA
  • Experience in developing networked games and cooperative experiences
  • Experience working with teams in other industries/jobs
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  • Employee Type: Direct Hire
  • Location: Seattle, Washington
  • Date Posted: June 7, 2022
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