Software Engineer – Graphics in Seattle, Washington
Posted November 15, 2022
SOFTWARE ENGINEER – GRAPHICS Location – Remote
CREATE AN UNFORGETTABLE EXPERIENCE
Join a studio that is committed to the growth of their people
Create games that delight players all around the world
Be a part of a team who has launched games played by hundreds of millions of players
Bring bold ideas to life with this collaborative team!
MAKE AN IMPACT
Making games is a team effort and you will work closely with other talented team members that are experts in what they do
All team members are accountable to the gameplay a player experiences
Work to ensure seamless and close collaboration across the entire team
Work closely with artists and engineers to design, research, schedule, and create beautiful, high-performance graphical experiences for our games
Ensure that the game looks great on all supported devices and that it runs smoothly in all situations
Lead the charge to define and optimize graphics features, and ensure high quality from content creation to rasterization
Willingness to work across the whole game and not just on graphics when necessary
Plan and present potential solutions to the team, while adjusting to changes and executing tasks in a timely manner
Design, author, test, and deploy robust and maintainable solutions
Quickly prototype ideas to evaluate options
Turn suitable prototypes into optimal and bug-free production code
SHOW US YOUR SKILLS
4+ years of professional experience in the game industry as a software engineer, with deep practical knowledge in game engine and systems development using C/C++/C#
2+ years of experience with graphics programming in games
Experience with graphics engines, visual FX, shader programming models, and dedicated languages such as HLSL on mobile and or PC platforms using Unity
Knowledge of global lighting methods, dynamic lighting, shadow rendering, and similar concepts
Experience with graphics performance analysis, optimization, and associated tools
Ability to write clear, maintainable, testable and resilient code