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Senior VFX Artist in Austin, Texas
Posted August 5, 2020

SENIOR VFX ARTIST [REMOTE FLEXIBILITY]

LOCATION – Austin, TX
[Preference to onsite, but could be fully remote for the right candidate]

CREATE SOMETHING UNFORGETTABLE

  • Founded in 1996, our client is a well-established video game publishing and development partner focused on maximizing the potential of games.
  • Be part of a team who has successfully brought some of the biggest PC gaming franchises such as Call of Duty, Sid Meier’s Civilization and Star Wars to Mac.
  • Create a wide variety of high quality VFX on an exciting AAA title on the next rev of technology
  • Build innovative effects from beginning to end while working closely with other departments including design, engineering, cinematics, and environment.

LEVEL UP WITH THESE BENEFITS

  • Stability and Longevity: Average employee works with this client for ~8 years
  • 401k match is one of the best in the industry
  • Free insurance benefits are top-notch!
  • Office lunches provided on occasion and food trucks frequent the building
  • Games to play onsite during break as well as discounts on products!
  • Awesome people with great work-life balance

MAKE IT HAPPEN

  • Work with VFX Lead and Art Director to create a wide range of high quality real-time VFX
  • Collaborate with design to create abilities, boss effects, in-game pickup effects
  • Create skyboxes, cloud systems, storms, and ambient effects inside environments
  • Create VFX for cinematics to support story
  • Reports into the Lead VFX Artist

SHOW US YOUR SKILLS

  • 5+ years of real-time VFX experience
  • Impressive portfolio demonstrating a wide variety of VFX coverage and animation skills
  • Strong knowledge of Photoshop, as well as Maya or other 3D packages
  • Critical eye for timing and motion in relation to real world physics behaviors
  • Experienced in gameplay VFX (abilities, boss, npc)
  • Team player attitude, and self-driven to excellent content
  • Proficiency with authoring and editing node based shaders and blueprints
  • Advanced animation proficiencies with experience using Houdini, FumeFX, Rayfire, and/or After Effects
  • Strong knowledge of PC and console development

 

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  • Employee Type: Direct Hire
  • Location: Austin, Texas
  • Date Posted: August 5, 2020
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