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Senior UE4 Engineer in Seattle, Washington
Posted July 6, 2021


Location – Currently remote, onsite in Seattle when possible


  • Join a studio where no two projects are ever exactly alike! Each one brings exciting new technical challenges and opportunities to learn, adapt, and grow as a programmer.
  • Make significant contributions to high-profile game projects while partnering with both indie and AAA development teams as part of your day-to-day.


  • Clearly communicate your work to internal and external team members
  • Identify software performance bottlenecks and implement novel, innovative solutions
  • Merge branches and streams containing code from internal and external development teams
  • Debug code with precision, diagnosing and fixing bugs on multiple platforms
  • Study version histories and code documentation to solve present problems
  • Study version histories and code documentation to solve present problems
  • Help establish and extend good coding practices, as needed
  • Ensure projects adhere to platform compliance requirements
  • Participate in code reviews and mentor fellow programmers both inside and outside of your team
  • Work with other engineers and producers to evaluate new and current projects assessing technical risks, scope, and sprint planning


  • 5+ years of experience in game development or 10+ years in a related industry
  • 3-5 years of experience writing software in C++ or similar OOP language(s)
  • 2-3 years of professional experience using Unreal Engine 4 (UE4)
  • Experience debugging Blueprints or other designer-driven scripting languages
  • Experience with Perforce/Git version control of large code bases
  • Proven ability to work in a wide variety of existing codebases with exemplary code comprehension
  • Strong sense of leadership, self-awareness, adaptability, task management, and delegation skills
  • Outstanding overall communication skills


  • Experience shipping at least one high-profile, AAA, or professional game title
  • Development experience on current and previous gen game consoles
  • Previous experience leading a team of engineers on PC/console dev projects
  • Experience with cross-platform software development in an agile environment
  • Employee Type: Direct Hire
  • Location: Seattle, Washington
  • Date Posted: July 6, 2021
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