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Senior Game Engineer in Seattle, Washington
Posted October 13, 2021

Senior Game Engineer

Remote/Greater Seattle Area


Join a fast growing, female-led game studio in the PNW, that is in the early stages of developing an unannounced title of epic proportions for a fantastic IP. This is your chance to join their talented team of industry veterans and have a direct impact on a game that is sure to be magical!


As a senior engineer you'll collaborate closely with designers, artists, QA, and other engineers to understand and then solve fundamental technical challenges for the game. You will be responsible for creating game play systems needed to create a rich and fun player experience. This is an opportunity to help design new systems from the ground up and potentially lead the team that will help make them come to life.

  • Develop key game features and systems.
  • Collaborate effectively with designers, artists, and programmers to create and maintain technical design documents, milestone schedules, epics, stories, and tasks.
  • Provide technical leadership and mentorship to other engineers on the project.
  • Proactively raise any development or scheduling issues with the team for resolution.


  • 7+ years of game development experience.
  • Worked on at least one commercial video game through the entire development lifecycle.
  • Advanced knowledge of C#, development, and optimization skills with Unity.
  • Proven experience in developing and implementing key gameplay systems.
  • Team player – Looks for ways to support and mentor others. Partners with designers and artists to achieve best results and maximum productivity.
  • Good guildmate; Is willing and able to share accomplishments and learning with other engineering guild members (individually or to the group). Able to participate in the formation of engineering standards and willing to follow them.
  • Great communication skills.
  • Self-motivated and proactive.

Bonus Points:

  • Experience with constructive game play features or other types of user created content.
  • Multiplayer game development experience.
  • Good working knowledge of Unity Addressable and/or Asset Bundles.
  • Practical experience making systems that are data driven and empower designers using scriptable objects and editor customization.
  • Located in the Pacific Time Zone
  • Employee Type: Direct Hire
  • Location: Seattle, Washington
  • Date Posted: October 13, 2021
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