Join a studio that has continued to push the boundaries of multi-sensory entertainment centre spectacles, virtual reality experiences, immersive games, and motion capture-driven virtual production for television.
Based in Toronto, and with a global workforce, this studio combines advanced technologies with compelling storytelling to reimagine the future of entertainment.
This studio offers the opportunity to work on incredible projects with great people, break out of corporate bureaucracy and take on leadership opportunities. Have a voice in work to revolutionize the workplace and consumer entertainment with spatial technologies.
MAKE AN IMPACT
Develop backend systems to support the functionality of games and ensure their integration (engine, gameplay, AI, sound, animation, FX etc.)
Collaborate with designers and artists to implement and refine gameplay features
Participate in all project phases, from concept to maintenance
Ensure timely and high-quality modular software development, including code
reviews and testing
Independently implement complex components of interactive applications
SHOW US YOUR SKILLS
5+ years of C++ development in the Unreal Engine
Good understanding of VR gameplay technologies and interaction
Thorough understanding of UE4 architecture and preferred pipelines
Ability to write clear, maintainable and optimized code
Ability to work on a team, preferably in an agile environment such as Scrum or
Legally authorized to work in Canada and located in Canada