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Senior 2D Technical Artist in
Posted March 15, 2023

Senior 2D Technical Artist
Location – Remote


  • Join the #1 developer of skill-based mobile games
  • Work with a team of passionate game makers that have shipped 27 mobile games
  • Enjoy a fully remote work environment with flexible hours and excellent benefits


  • Work directly with the Art Director and engineering team on multiple projects, making our world-class mobile products beautiful and aspirational
  • Work directly with the product owner and the UI artists to create optimized and beautiful UI and visual effects in Unity
  • Work directly with the Art Director to create UI and other game specific animations
  • Research and oversee the implementation of rendering techniques such as particle systems, shaders, custom plugins, and scripts within Unity
  • Work closely with the game artists to bridge the gap between artists and developers
  • Lead the charge on problem solving for technical issues that may arise from other programs when working within Unity
  • Communicate with artists, find pain points and develop new tools to optimize production workflows
  • Create highly optimized mobile shader/material directories for artists to use within Unity across all projects
  • Be creative! Openly suggest more beautiful, fun and dynamic ways to do things, and back that up by trying
  • Give and seek open feedback. Evolve. Be comfortable educating your peers on how you make technical artistry happen
  • Mentor and work with non-technical artists
  • Create accurate and detailed documentation and keep it up to date


  • Expert experience in Unity
  • Experience creating stylized visual effects within Unity, and visual effects in general
  • Experience in setting up UI in Unity. Expert knowledge of how canvas works
  • Experience with 2D Unity animation in Unity
  • Knowledge of the Unity3D main scripting language C#
  • Experience developing for mobile platforms (iOS and Android).
  • Ability to create and modify existing tools, scripts, or assets for mobile
  • Strong understanding of shaders
  • Ability to proactively seek out and identify technical constraints while conceptualizing, and executing solutions through the creation of new tools
  • A mind for both artistic and technical workflows
  • Strong ability to make critical artistic and process decisions to produce the best quality product quickly and efficiently
  • Ability to provide detailed information on status of game production, builds and specific deliverables
  • Excellent Adobe Photoshop knowledge


  • Experience in a 3D package (Maya) or similar
  • Experience with Spine and Unity integration
  • Ability to create 2D & 3D art
  • Graphic design skills applied to game user interfaces is a massive advantage
  • Artistic sensibility for animation in general
  • Employee Type: Direct Hire
  • Location:
  • Date Posted: March 15, 2023
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