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Lead Environment Artist in Burbank, California
Posted August 9, 2022

Lead Environment Artist


  • Join a studio that is creating an entirely new medium that will deliver immersive entertainment experiences at an unparalleled scale
  • Be part of a company whose top priority is the growth and longevity of it's employees
  • Enjoy competitive compensation, excellent company culture and benefits
  • Work with a passionate and collaborative team on exciting and changing projects


  • Work closely with the Art Director and others to maintain stunning visual style and quality
  • Manage the delivery of 3D assets for your level or feature, including creating assets from scratch
  • Create documentation when working with external development teams and feedback on work received
  • Promote and enforce structure, such as naming conventions and documentation
  • Work with leads to design fluid workflows for teammates across multiple disciplines


  • Minimum of 4 years in full-cycle AAA game development
  • Experienced with at least one title from concept to final delivery
  • Experienced in current generation industry-standard tools and workflows, such as Maya, Substance Painter and physically based rendering (PBR)
  • Ability to interpret and transform abstract ideas and concepts into compelling work
  • Ability to create a low-poly model within poly budget and efficiently unwrap the UV's for texturing
  • Strong and relevant 3D and 2D toolsets
  • Track record of working collaboratively between different departments 
  • Excellent texture creation skills
  • Aware of memory and technical constraints while working, and can balance visual quality with performance
  • Experienced with asset backlog planning and scoping work with guidelines provided by other departments to ensure quality, playability, and performance
  • Must be passionate for games
  • Employee Type: Direct Hire
  • Location: Burbank, California
  • Date Posted: August 9, 2022
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