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Game Designer, Publishing Partner in Remote
Posted July 9, 2021


Location – Remote


  • Join an established independent studio and publisher who is the winner of numerous Multiplayer and FPS Game of the Year awards
  • Create games that will continue to offer new and exciting gaming experiences to both fans and new gamers
  • Deliver a high-quality FPS that will ship across current gen XB1 and PS4
  • A “work hard, play hard” culture that continuously is finding new and fun things to do as a company (think – Go Karts, Bowling, or trips to Cancun)!
  • Our client pays 100% of premiums for Medical, Dental & Vision for you and your family
  • Great PTO – 15 holidays, 10 vacation, 5 sick days, 2 PTO days for Volunteer work. Every 2 years following, you will get an additional 5 days’ vacation!


  • Reporting to and working in tandem with a Game Director to produce the highest quality games.
  • Provide design feedback, mentoring, and input to our external development partners to ensure the design aspects of the game meet our quality standards.
  • Research and provide UX and usability feedback to the developer to ensure that published games have excellent usability and great onboarding.
  • Provide design reviews and design assistance to publishing partners to augment, but not replace, their design capability.
  • Provide timely feedback on game status regarding overall design, fun, quality, appeal, and risks to the Game Director, publishing team, business development, and marketing,
  • Drawing on your experience, provide actionable suggestions for addressing any issues.
  • In collaboration with publishing leadership, business development, and marketing, assist in evaluation and acquisition of potential new published titles, and evaluation of potential partners. This includes conducting playtests, collecting and collating feedback, and providing product analysis with reports on quality and the competitive market for the title.
  • Identify areas for improvement within publishing and work with the publishing leadership and the rest of the publishing team to action on these improvements.
  • In collaboration with the publishing team, assist in growing and maintaining the relationship with current and potential publishing partners to ensure they want to work with us time and time again.


  • 5+ years’ experience as a Game Designer
  • Recent experience working on PC/Console titles (within last 2 or 3 years)
  • Experience working on game design for AA or AAA titles
  • Shipped 1+ products with design credit


  • Multi-discipline game design experience
  • Experience working in Unreal Engine
  • Bachelor's degree
  • Experience working with external teams
  • Employee Type: Direct Hire
  • Location: Remote
  • Date Posted: July 9, 2021
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